Your forces are limited, so they will likely end up being destroyed quite easily. It’s an odd decision to include a third team into the fray, as these end up being caught in the crossfire of the other two groups. Instead, you control a third team, the Aliens. You can’t alter their layouts as they come predetermined depending on the current missions available. In the Battlefield there is the red and blue team, both destined to collide and duel to the death. The gameplay is similar to that of Landfall Games’ TABS (Totally Accurate Battle Simulator), which will be available to the Nintendo Switch once the game comes out of Early Access. Make War is a “sandbox real-time strategy” game where your goal is to lay out the structure of the battlefield by building structures, setting the ground for your army, and laying down traps using the limited tools at your disposal. Though the story tries to go into detail, the writing is so poor it’s hard to follow along (more on that later). Aliens invade Earth and get involved with human conflicts throughout the ages. The premise of Make War is the story of two armies (a red and blue army) in war, with extraterrestrial beings involved… somehow. The game’s release on the Nintendo Switch is another opportunity at a different audience. It received mostly positive reviews from those who had played it. Russian developer Deqaf Studio first released Make War on Steam October 16th, 2019. By Lucas Sierra Deqaf Studio, Gaming, Make War, Make War Review, Make War Switch Review, Nintendo, Nintendo SwitchĬategory: Strategy, Simulation, Action, Arcade
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