![]() Really good at establishing item prestige. And that'sīinding isn't really substantial in making a viable economy, but it is Items an hour and maybe gets 1 upgrade in that time, then binding atīest can account for removing 1% of items from the economy. If you say that the average player produces 100 Yeah, we realized that binding is kind of a crappy way to pull items Bashiok said something about it here (scroll down to his post): The concept of bind-on-equip doesn't exist in Diablo III. If they are on different accounts, (ie, you have to log out and log back in with a different account to switch between characters) your best bet is to get both characters into the same game and use the trade interface, or just drop the item on the ground and have the other character pick it up.Īgain, since hardcore and "normal" characters can't be in the same game, you can't do this between a hardcore and "normal" character even if they are on different accounts. ![]() ![]() There's an intentional wall between hardcore characters and "normal" characters - therefore, there's no way to trade between them. Hardcore vs Standard Shared Stash Limitations ![]() However, hardcore characters cannot access items stashed in your "normal" stash, and vice versa. It is represented by a "treasure chest" icon on your minimap. The stash is a treasure chest-like object that is usually near the town waypoint in whatever act you are currently in. If all of these characters are on the same Battle.Net account, (ie, you're using a single Diablo 3 CD Key/login) you can do this by putting the dagger in your stash - the stash is shared across all characters on the same account. ![]()
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